






Silhouette

One of our first clay renderings



I made some islands to get a full world of them. Details like stairs, lights, tree stumps, dirt and plants give them a real look. The Megascans-Library, Forest Pack and the IvyGenerator are my best friends since day 1 in that project.







Waterfalls made with pheonix fd

The tree on the main island should be impressive, so details in bark are important ( sculpted in Zbrush)


Assets like air ballons get some extra life in our fantasy world




The clouds are made in Houdini and imported to 3dsMax



Team work
Used software 3dsMax , Vray, IvyGenerator, Zbrush, Photoshop, UnityEngine
My tasks Concept, project planning, coordination, modelling, texturing, simulation,
optimation, post production