
"Unreal Engine 5" und die Integration der Photogram-metrie zur realistischen und effizienten Erstellung von Umgebungen in der Filmentwicklung:
Von der Realität zur Virtualität. Eine Visualisierung.
Von der Realität zur Virtualität. Eine Visualisierung.

There will be fields of work for 3D artists, 3D generalists,
lighting and post-productionassistants, photographers and
producers unite and bring them together in one project.
lighting and post-productionassistants, photographers and
producers unite and bring them together in one project.
Fundamental keywords of the thesis are:
UE, virtual production, environment design and photogrammetry.








final renderings:

















bts screenshots and renders:
























motivation. methodology. plan management.
Used software Blender, Unreal Engine, Gaea, Agisoft Metashape, Zbrush, Illustrator, Photoshop, DaVinci Resolve